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Homo Ludens is a playing person.

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There is such an insult – sprocket. This insult is used to a person who is too carried away by a certain business. It doesn’t matter that this is work, entertainment or hobby. "Removes in that …", "Removes into it …". However, I always found this insult with a compliment. True, they are quite rarely rewarded with me because I myself live among the nerds. In the word uprote, I see not to sit the ass in one place, a empty waste of time, but a hobby, passion and, in the end, a game element.

And here is the culprit of the celebration

The Dutch philosopher Johan Huyzing, based on the works of which we will reveal the topic, said that the element of the game is in everything and everywhere. For the source, we will take his philosophical treatise Homo Ludens – a person playing. In many languages, the word “game” is also a synonym for such words as “sport”, “training”, “work”. According to him, any culture begins with the game – such is our nature. Everyone can play, not only people. Animals also have games skills, however, they are quite chaotic, unlike our games, it would seem. However, watching children can be safely seen in their games of the game animals. I’m not talking about school age now-I’m talking about children under 3 years old. The rules of their games are very blurry, but they are always there. However, the Dutch philosopher could not even think about the phenomenon of video games. Today I will try to project the works of Heisin to modern realities and with the help of this projection give a price of video games, which are now underestimated or overestimated. Here we approach the brain -discharge facts and conclusions.

The whole world is game and people in it are actors

The element of the game. What is it? It is worth stipulating it. The game, in fact, consists in three things. It should be closed, limited from the outside world; It should be reigree; She must have a reward. These three elements make the game a game and all other factors do not affect anything if they do not interfere with the element of the game. With ordinary contemplation, this can be easily traced, but more on that later. The main thing is that now we have learned, what is the element of the game. Now let’s prove that it is everywhere. By the way, a quote for consolidation:

Formally the function of such fences for the sake of a sacred goal, and for the sake of a clear game is completely the same. Hippodrome, tennis court, playground for playing “Classics”, a chessboard does not function functionally from such things as a temple or a magic circle. The amazing homogeneity of the sanctification rituals around the world indicates that such customs are rooted in a certain initial and fundamental property of the human spirit. This universal similarity of cultural forms is most often reduced to the cause of the logical, explaining the need for fencing and isolation by concern to take away the pernicious effects from the sanctuary, which can threaten him from the outside, because, by virtue of its holiness, it is especially dangerous and itself is a danger. Thus, at the beginning of the mentioned cultural process, some reasonable considerations and useful goals are set – a utilitarian interpretation against which Frobenius warned against. It’s good that at the same time they do not return to the ideas about the cunning priests who invented religion; However, the shade of the rationalist manner attribute to the phenomenon certain motives in a similar approach are still present. Accepting, in contrast, the original, essential identity of the game and rite, we thereby recognize the special sacred place at the basis of our playing space, and then confusing the questions “why?"And" Why?»They cannot be set at all.

Culture is born in the game. It is obvious that those people who existed on Earth thousands of years ago in terms of intelligence were like modern children. Not even so. Rather, their mental level of development was at the level with modern children than a complex of knowledge in their heads. Actually, we sharply move on to religion. She originated in the game and there are many evidence in the rituals of the tribes, which was watched by the Dutch philosopher and his colleagues. We ourselves can observe these rituals now, in the third world countries.

We turn to Homo Luden, quote:

“Turning to the sacreds of archaic cultures, https://coincasino-pro.co.uk/games/ we could make several comments regarding the seriousness with which all this is done. Ethnologists, I believe, agree that the state of mind in which the participants and spectators of large religious holidays are at the savages are not a state of elation and illusion. The back of the thought is that all this is “non -compliance” is by no means absent here. A living example of such a state of mind is given by AD.E. Jensen in his book "Cure Ceremony and Initiation with Primitive Peoples". Men, apparently, do not feel any fear of perfumes that roam everywhere during the holiday, and then are all at key points. And there is nothing to wonder: after all, these are the same men who carry out the directing of the entire ceremony; They themselves made masks, they wear them themselves, and they will hide them from women when all this will end "

Here we will endure the thesis for ourselves and remember in our heads that in order to be fully involved in the game and believe in it not must be in the zaglies, the kingdom of illusions. The player can be aware of the element of the game in what is happening. Remember, we move on.

One Indian tribe has the game "Potlatch". A very interesting thing in the context of this article, I will tell you. So, what is the uniqueness of Potlach before other native games? The fact that, unlike other sets of Potlatch tribes, is one of the first gambling games, as well as a game that has a tremendous influence on the formation of society and helps the redistribution of wealth in it, as well as setting up public relations. The essence of the game is as follows: one Aboriginal wants to show his wealth and for this holds a ceremony of giving his values ​​before an opponent equal to him. He gives him as much as he can. It is also allowed to simply defiantly destroy his property in order to show his opponent his insignificance for the Aboriginal. His opponent does the same. The game works on the principle – who will ruin himself more, one and a more respected and rich person. Similar to the Potlatch games were also discovered in other cultures, and not just among the Indians.

The game can affect the personal property of a person, and among the natives, personal property is equal to the person. That is, the game can make a person sacrifice not only property, but also emotions. We will consider this in more detail in the next blog. But still this paragraph is not just like that. In many languages, the word "game" is a fundamental root for many other actions or is completely synonymous with some actions. Potlatch emerges among the Indians society and public relations. Establishes them and corrects them – this is its uniqueness.

Here you ask the nerd why he does this, he is enthusiastically doing something. The answer, as a rule, will be one – "I like it". However, the mind is subjective and easily deceives itself, which is proved to us from time to time cognitive sciences. The reason why we are so much “tough” lurking much deeper – in our animal beginning. Turning to the first chapter of Homo Ludens, it is possible to extract the conclusion that we are playing from the instinct. The game is laid in us. Of course, like any process in any animal, this function (play) makes sense. Evolution endowed us with this wonderful ability to play. But human civilization, because of this instinct, played out a stone of culture and development. This is not bad, but rather good – it gave an impetus of civilization. The whole problem is that the human race tried to make the game something childish and unequal, although the game permeates our whole life and can be quite serious. Quote:

“The semantic content of the serious is determined and is exhausted by the denial of the game by the semantic content of the game, on the contrary, in no way is described through the concept of frivolous and is not exhausted. Seriousness seeks to exclude the game, the game easily includes serious ".

Consider why animals play? Here everything is extremely simple and understandable – for them the game serves as a training, so that at the key moment they will not be brought up by reaction, stretching, skill, etc. I am silent about marriage games, this is one of the most famous models of behavior in animals. Evolution gave them this behavior model for this. We, as mentioned above, are also not deprived of this ability. However, evolution did not provide for the fact that we will have freedom of will, as well as a self -awareness of the past, present and future. How can you know even from your own experience – civilization with evolution is not friends. I will give an example of a call game. A banal cliche, where a high -ranking rank or billionaire is a pervert or maniac. The brightest example is a recent incident with Harvey Weinstein. His animal began to have everything that was not pinned kissed with the asphalt of the production of civilization, where he has status and publicity and it turned out what happened. Returning to the game. The basic instinct of all animals entailed the creation of a culture through rituals, rituals and paganism, flowing into religion, which, as you know, was at first the only reason for people to maintain their memory. The element of the game permeates not only our culture, but all spheres of life. Turning to Homo Luden, take a look at how the element of the game grew into a law enforcement system. It is worth saying that the right is not a game. In this case, we will look at how the law enforcement system was born and how it works, and not what it works for. The most obvious is that legal practice is always a competition. Sometimes prosecutors and lawyers protect their accused and accuser in the trial under the guise of competition and this is obvious to everyone. Quoting Homo Ludens:

“Well, be honest and behave sports … One former judge wrote to me:“ The style and content of our trials give out how often and with what purely sports pleasure our lawyers tease each other with their arguments and counterarguments (including nothing more than sophism), so their capabilities sometimes reminded me of speech participants, determined by the requirements of the adapus (not The habit reflected in Sharia), where, with each argument of the parties, a wand stuck into the ground, so that then, according to the greatest number of such sticks, try to identify the winner ”“ Well, be honest and behave sports … One former judge wrote to me: “The style and content of our court cases give out how often and with what purely sports pleasure our lawyers tease each other with their arguments and counterarguments (including nothing more than sophism),So their way of thinking reminded me sometimes the speech participants of the processes caused by the requirements of the adat (not reflected in Sharia of the habit), where, with each argument of the parties, a wand sticks into the ground, so that then, according to the largest number of such sticks, try to identify the winner ”

Legal proceedings are a dispute about justice and injustice, in the end. And in the dispute there is always an element of the game. And now from the right to war. Everything is extremely simple and clear here. Cynical governors, in fact, play their soldiers, and if not cynical, they play almost a chess party with an enemy. They play tactics and any avid player will see the element of the game in a military craft almost at every step. The element of the game is also present in science, because in science one of the fundamental things is a dispute. You can turn on your contemplation yourself and you will perfectly see the element of the game in every cultural action. Study, war, fashion, theater, sport, life – everywhere it is, the element of the game. It is enough to contemplate to see it and at the same time we will never get out of this natural trap. But you should not perceive the element of the game as a drawback that makes us less rational – it should be perceived as a gift and a chance for cultural evolution in a new look – Homo Ludens.

So who is a person playing? As I see, this is not a biologically bred new look, but purely culturally evolved. A person playing this is a person for whom the element of the game becomes a fundamental in life. It’s hard to imagine, but we players, already to some extent, playing. We become them when we play games. The belief of fate on the screen of the monitor/TV, believing in what is happening, but at the same time seeing the game in this. Very inlettant and roughly speaking, Homo is Ludens is a type of man who is almost devoid of seriousness. It should be understood that not serious does not mean irrational. Such a person will still be able to move science, culture forward and engage in serious affairs for our society. This type of people will be able to give things their objective price. He will not fight in the store for the sake of a T -shirt, he will not prove with foam from his mouth what is better – a bucket or iPhone. He will play and think reasonably. The person playing will not reject his animal beginning, but will accept it. For Heising more than a century ago, these were fantasies that he could not recognize in his fullness. However, some of the contemporaries were able to. I will show in practice. Fight with psychomantis.

So unexpectedly we will turn to the first MGS and the battle with psychomantis. For those who played, it will be clearer, but also for those who have not experienced the storm of emotions that this boss gives, I will try to explain. When meeting with psychomantis in the battle, he begins the battle not with Snayk you control, but with the player. During the battle, he switches the channels, dodges all the player’s blows, if he does not switch the controller to another nest, reads his memory card. It will be very rude to say that the player takes all the ridicule and actions of the villain at his own expense, but this is something nearby. The player ceases to be himself, he lives one moment during this battle. He joins his animal beginning – to the game and plays with psychomantis. The player at the same time with fully seriously fights with psychomantis, playing with him. It is at this moment that the player becomes almost mythical for the Dutch philosopher Homo Ludens’s.

We live only to convey our genes. We chose this path … Therefore, we mired in the war. But you … you are different. You are one of us. We have neither the past nor the future. We live today. This is the meaning of our life. People are not intended to bring happiness to others. From the moment we got into this world … We are doomed to bring each other only pain and suffering.

Okay, it’s time to throw the book aside. In my case, this is literally, because it currently serves me an impromptu stand under the keyboard. What can we understand from the above? The game element permeates our entire civilization and we are more closely close to cultural evolution. "Close", however, relatively. According to my forecast, this will be a couple of centuries when Johan Hayzing himself was afraid to even think about when this would happen. He was also not afraid to predict this moment Hideo Kojima, who appreciates this book, loves, respects this book. Even his behavior in public can be read in this philosophical treatise. So what did G *** be in the message to his fans in 2015? Quote:

“From the moment we enter this world, we instinctively create ways to entertain ourselves and share our discoveries with others. Nobody asks us to create these new methods, but we do not need reasons to create them. It’s just us.

We compete with each other. We laugh together and cry together; All this happens in the game. Our experience binds and teaches us. To share our most valuable experience, we create stories, invent instruments and develop the art of game. The game was our ally from the very beginning of civilization.

“Game” is not just a pastime, it is the original basis of imagination and creation. In truth, people playing at the same time are people who are creating.

Even if the Earth was devoid of life and was reduced to barren wasteland, our imagination and desire to create would survive – this would provide hope that flowers can once again bloom. Thanks to the invention of the game, our new evolution is waiting.
Kojima Productions – We are Homo Ludens. We are those who play."

The grain of ideas is capable of both bloom and tie. It can give roots, grow and create an ideology. So what is the result? From the game element, civilization always tried to dodge the larvae of seriousness and pathos, not even noticing that it permeates the entire human culture. The game element in life should be used, not avoiding. Avoid it – contradict your nature. No need to be ashamed that you have been playing Sidge or another *Nem Game *for the eighth hour. This is our nature – this is our essence. A simple confirmation of my described words may be a simple fact that the technique of teaching children, adults, specialists through the game is generally the most effective teaching methods. “Culture itself is playful,” said Johan Huysing. In general, the frequent words of my friends and gaming partners – “Oh, I have been playing for so much time, it’s time to turn off” to the creation of this material. No, not it’s time, man, go on – nature itself tells you to do it.
It may have come out chaotic, although I hope not. Leave your opinion, comments, reviews. Peace to your home, to ambulance meetings.

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